// Text                 // Comment
include "filename"      // Include another cheat file

cheat "cheatname"       // New cheat called "cheatname"
type n                  // Specify cheat type (optional, defaults to 0)
                        // type 0 = apply each frame, save original value and remain active;
                        //      1 = one-shot, fire and forget;
                        //      2 = one-shot, save original value and remain active
default n               // Set default option to n (0 <= n <= 95)
0 "name"                // Text for when the cheat is disabled
n "name", o, p, q       // Add option n (1 <= n <= 95), called "name"
                        // Store byte value q at address p in the address space of CPU o
                        // Only 68K CPUs are supported
                        // You can specify upto 32 o/p/q groups per option (all must be on the same line)
